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- Apply standard limits on resource allocation rate.
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- Get the effective concurrent resource limit for this blueprint.
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- Does this implementation use concurrent resource limits?
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- Get a human readable name for a resource.
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- Destroy any temporary data associated with a resource.
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- Allocate a suitable resource for a lease.
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- Enforce basic availability limits. Allows blueprints to reject resource allocation if they are currently overallocated.
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- Enforce basic blueprint/lease checks. Allows blueprints to reject a lease which they can not build a resource for.
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- Enforce fundamental implementation/lease checks. Allows implementations to reject a lease which no concrete blueprint can ever satisfy.
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- Destroy any temporary data associated with a lease.
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- React to a lease being released.
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- Acquire a lease. Allows resources to perform setup as leases are brought online.
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- Enforce basic checks on lease/resource compatibility. Allows resources to reject leases if they are incompatible, even if the resource types match.
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